Requirements
- 4- 5 years of professional experience in gaming or related field.
- Strong understanding of Maya, Photoshop, ZBrush, Substance, and Unreal Engine.
- Ability to create high quality, game - ready, and efficient 3D assets (weapons, vehicles, props.)
- Familiar with Maya, experienced in 3D Max.
- Experienced artists are welcome to apply.
- Passionate
- Leadership skills
- Problem - solving skills
- Time management
- Good teamwork
- Team management
- Excellent communications skills
- Good sense of responsibility
- Good observational skil
Responsibilities
- Create high quality, accurate low polygon 3D models, and textures based on source material provided.
- Develop high poly sculpts and textures for 3D game arts.
- Utilize 3D modeling, mapping, texturing, lighting techniques etc. to create visual elements.
- Receive and respond efficiently towards feedback from the art lead and/or other team members.
- Flexible and accepting towards various assignments to best advance in the projects given.
- Able to assist in managing and training team members to reach the required work quality.