Job Requirements
- Minimum 2 years of professional working experience in the Games or Movie industry or in a similar field.
- Experienced in creating rigs in Maya, 3ds Max, and Unreal Engine etc.
- Experienced in creating scripts in Python or other programming languages.
Essential Duties & Responsibilities:
- Able to communicate flexibly in a large team.
- Write usable custom scripts and plugins for software.
- Come up with effective workflows and maintain them.
- Creating character rigs and support skeletal system settings for character skinning.
- Setting up physics simulation for physics objects.
- Fixing and adjusting secondary animations (attachments & physics objects).
- Setting up an optimized production workflow.
- Identify risks in a schedule and suggest alternatives.
Pluses:
- Someone with knowledge on creating rigs for physics simulations such as hair and cloth etc.
- Someone with actual experience with animation/movie cutscenes.