3D Generalist

Mid-Senior Level


As a 3D Generalist, you’ll be creating art content across the board, ranging from environments, characters, animations, props, and so on in various art styles.

Job Requirements

  • Minimum 2 years of professional working experience in the Games or Movie industry or in a similar field.
  • Experienced in working on animations and shading as a generalist.
  • Experience with using Maya, Zbrush, Substance Painter, and Substance Designer in a professional capacity.
  • Have an understanding of Unreal Engine’s material systems.

Essential Duties & Responsibilities:

  • Able to communicate flexibly in a large team.
  • Learn new tools necessary for production.
  • Adapt to various different art styles.
  • Create art content needed in production across the board.
  • Creating materials in Unreal Engine.


  • Basic art ability.

* If you have sketches or illustrations, please submit your portfolio for our reference.

  • Experience using Unity or Unreal Engine.